Blobby Tennis supports macOS!


I finally ported Blobby Tennis to macOS, making it one of the first SteamVR games for macOS!

It requires a Vive and SteamVR and either a strong dedicated or an external GPU. My MacBooks AMD Pro 460 is the minimum it requires to keep consistent 90fps.

I had do make some tradeoffs for performance compared to the windows version:

  • 4x MSAA instead of 8x MSAA
  • No preview window (the window compositor took randomly too much time every couple of frames)

The performance on windows should also have improved a bit due to more optimizations. Also the SteamVR supersampling setting can now be adjusted with realtime feedback, without requiring a restart of the game.

Let me know if you encounter any issues!

Files

blobby-tennis-osx.zip 30 MB
Version 1 Oct 07, 2017
blobby-tennis-windows.zip 30 MB
Version 1 Oct 07, 2017

Get Blobby Tennis

Comments

Log in with itch.io to leave a comment.

Thanks for making the first Mac VR game that I could test and play my HTC Vive on with my MBP2017. It used to play great, but sad panda it no longer renders to the HTC Vive HMD - still plays the groovy beach music. Is this a known issue? SteamVR setup grid world world so I know the HMD and cables are good. Thanks!

For the moment I'd recommend you to install it from Steam. Apple changed their API and while I recently fixed the Steam Version, I didn't update the one here and I made a lot of changes to my engine since then...

I'll try to get it updated, but it may take a while.

I did install the Steam supplied Blobby Tennis.
The SteamVR version is NOT working.
I had no way to contact you other than follow a bread trail that lead me here.
Thanks for the reply.

(1 edit)

Thanks, I'll take a look when I can and hopefully get it fixed. Might take a while though, not sure yet.

Are you using the latest version of macOS?

2017 Mac Book Pro running up to date on all OS updates for Mojave.